TYPES OF SHOT
CU (Close Up)
Shot featuring the shoulders until the upper limit of the head.
MCU (Medium Close Up)
Shot showing the extent chest to the head.
BCU (Big Close Up)
Shot featuring a specific body part or object so that it looks great. For example: chin-length human face to the forehead.
ECU (Extrime Close Up)
Shot showing the detail object. For example the eyes, nose, or ears.
MS (Medium Shot)
Shot featuring the waist until the head.
TS (Total Shot)
Shot showing the whole object.
ES (Establish Shot)
Shot showing the whole scene or a place to give the orientation of the place where the event or scene that happens.
Two Shot
Shot featuring two people.
OSS (Over Shoulder Shot)
Taking pictures in which the camera is behind the shoulder of one actor, and shoulder the offender appears or appear in a frame. The main object visible to the camera in the foreground opposite shoulder.
MAKING CAMERA ANGLE
High Angle (Bird's eye view)
Higher camera position of the object being retrieved.
Normal Angle
Position the camera eye level with the height of objects taken.
Low Angle (Frog eye view)
Lower camera position of the object being retrieved.
Obyektive Cameras
Retrieval technique in which the camera presents in accordance with reality.
Subyektive Cameras
Retrieval technique in which the camera is trying to involve the audience in the event. It's as if the camera lens as the eye of the spectator or one of the actors in the scene.
CAMERA MOVEMENT
Panning
Panning is a horizontal camera movement (camera position remains in place) from left to right or vice versa.
Pan right: horizontal camera movement from left to right.
Pan left: horizontal camera motion from right to left.
Tilting
Tilting is a vertical camera movement (camera position remains in place) from top to bottom or vice versa.
Tilt-up: move the camera vertically from bottom to top.
Tilt down: move the camera vertically from top to bottom.
Tracking
Track is the camera movement toward or away from the object.
Track in: moving the camera closer to the object
Track out: move the camera away from the object
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